gaming

 

Lara Croft and Gaming: Feminism in a Hyper-Masculine Industry

Lydia McInnes

Gaming’s bravest (and bustiest) archaeologist crashed back onto the scene in 2013 after nearly five years since her last video game appearance.

Princess Peach
 

“Guns? Check. Explosives? Check. Minivan? …” What makes a Gamer? or Personalized Gaming Experience and the Gender Dynamics of Video Games

Molly Chapman

This article closely examines the past and present representation of female characters in video games, investigating the correlation between “video game realism” and the de-objectification of female video game characters.  Although there is an overwhelming amount of evidence for the sexualization

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